Difference between revisions of "Shared:AnimateBody Group3"
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'''The Idea''' | '''The Idea''' | ||
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Revision as of 20:15, 27 February 2014
Emotive Monster = DroP Barrier
The Idea
| the problem
A common sight in most public spaces, especially waiting areas, are people fully engrossed in their smart phones. This does not always mean that they are standing still and therefore the chance of walking into stationary objects or other people exist. While these situations do not pose any immediate danger to the individual, there are scenarios where the lack of situational awareness may result in potential injury and possibly death. One of these areas of interest is the platform of a train station. While there already exist preventive measures to avoid commuters from accidentally falling onto the tracks, occasionally there will be just this tragedy. It can be said that many of these preventive measures are generally passive in nature such as textured flooring and coloured markings on the floor and as such are not as engaging that what is happening on the smart phone.
DropBarrier
| the concept
With this in mind, we propose the DROPBARRIER. The concept behind this proposal is based on the idea that sudden and unexpected movements awaken a deeper instinct in the human psyche that evolved to warn us of immediate and life threatening danger in our natural environment. This shock factor is meant to draw the target individual's attention away from their smart phone and back into his or her immediate environment making them aware of their surroundings before any bodily harm is caused.
DropBarrier
| the diagram
DropBarrier
| design process