Difference between revisions of "project02:IDEA"
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+ | == '''The user is the explorer''' == | ||
<div style="float:left; width: 850px;"><br> | <div style="float:left; width: 850px;"><br> | ||
<strong>Explorer</strong> | <strong>Explorer</strong> | ||
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<div style="margin-left:215px">[[File:Explorer.jpg|420px]]</div> | <div style="margin-left:215px">[[File:Explorer.jpg|420px]]</div> | ||
− | == '''Behavior | + | == '''Behavior''' == |
<strong>Main Goal</strong> | <strong>Main Goal</strong> | ||
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<div style="margin-left:215px">[[File:Interaction Distances.jpg|420px]]</div> | <div style="margin-left:215px">[[File:Interaction Distances.jpg|420px]]</div> | ||
− | == '''Set-Up | + | == '''Set-Up''' == |
<strong>Set-Up A</strong> | <strong>Set-Up A</strong> | ||
Revision as of 12:28, 18 June 2014
The user is the explorer
Explorer
The users are explorers. The context change how people behave in it and it changes the behavior of the users. Living Room wants interaction with the user to emerge her/him in the experience
Behavior
Main Goal
changing the users perception of the everyday environment
Sleeping
Breathing
Movement
Transformation - transition different configuration
Shiver through whole body
Local (group) response: inflating and deflating
Lights
General: more air through hoses/installation, more light
Guiding: flickering
Communication between users > (same) colour connecting people
Interaction Distances
01. Movement - IR Sensor, attached to the ceiling
02. Movement + Lights - IR Sensor, attached to the ceiling
03. Microscale - IR Sensor, LDR Sensor attached inside the inflatables
Set-Up
Set-Up A
Set-Up B