Difference between revisions of "project04:CONCEPT"

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[[File:Reflectego final9.jpg|850px]]
 
[[File:Reflectego final9.jpg|850px]]
 
On the course of relation between the physical and virtual world, represented by the user and the Reflectego, the myth of Narcissus and Echo is projected. In this myth both personas are doomed: Narcissus to fall in love with his unreachable reflection, and Echo to be unable to speak independently but can only repeat what is said to her. The parallel in interaction is drawn by the fact that Narcissus' and the user's behaviour is motivated by the search of one's own mirror image, when that of Echo and the Reflectego are driven by distance. In this scenario a complex dance arises in which a conversation between object and user needs to be established, whilst the the communication of both is actuated by different senses.
 
On the course of relation between the physical and virtual world, represented by the user and the Reflectego, the myth of Narcissus and Echo is projected. In this myth both personas are doomed: Narcissus to fall in love with his unreachable reflection, and Echo to be unable to speak independently but can only repeat what is said to her. The parallel in interaction is drawn by the fact that Narcissus' and the user's behaviour is motivated by the search of one's own mirror image, when that of Echo and the Reflectego are driven by distance. In this scenario a complex dance arises in which a conversation between object and user needs to be established, whilst the the communication of both is actuated by different senses.
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With the support of the Culture Programme of the EU.<br>
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[[File:EU_flag.jpg|420px]][[File:META_logo.jpg|420px]]

Latest revision as of 11:14, 23 March 2016


Refletego logo 01.jpg
Refletego logo 02.jpg
Refletego logo 03.jpg
Refletego logo 02.jpg

WHY?

Reflectego aims to discuss the balance of physical and imagery components in our brain’s construction of reality. The view and experience that we hold of space and our position in it consist of both actual objects and altered descriptions that we interpret to represent reality. The way this phenomenon works is through the programmed processing of common perspective. When the perspective in virtual images consensuses with the known physical world, our brain accepts this as possibly real.

However with the world becoming increasingly digital, a new paradigm needs to be discussed in the relation between virtual and physical reality. With our project Reflectego we aim to do so by visually distorting the space in our surrounding and by unexpected repositioning of the self in relation to the environment through movement, awareness can be created of the proprioceptive determination and our self-perception in the twilight of the physical and virtual world.

HOW?

Our design derives from a kaleidoscopic composition of facetted mirrors. In a Kaleidoscope the constructed perceived image consists of actual physical objects and a multiplicity of reflections of this. Through small movements of the objects the constructed images change dramatically due to the amplification of change by visual multiplication of the movement or the manipulation of perspective. In our project the user will become the physical object inside a kaleidoscope in which he sees his image scattered and recomposed as a result of his behavior.

The structure consists of a suspended facetted mirror-surface. It hovers and maneuvers above and as a reply to user behavior. The structure folds, flips and expands to create dynamic compositions of the real world objects by alternating angles of reflection. The user interacts with the structure as a piece of the puzzle whilst recomposing the total image.


CONCEPT:

Reflectego final2.jpg By visually distorting the space in our surrounding and by unexpected repositioning of the self in relation to the environment through movement, awareness can be created of the proprioceptive determination and our self-perception in the twilight of the physical and virtual world. Reflectego final3.jpg Through small movements of the objects the constructed images change dramatically due to the amplification of change by visual multiplication of the movement. Reflectego final4.jpg Our design derives from a kaleidoscopic composition of facetted mirrors. In a Kaleidoscope the constructed perceived image consists of actual physical objects and a multiplicity of reflections of this. Reflectego final5.jpg The starting point is a triangle with angles of 30/60/90 degrees,which is then divided into sections of different sizes. The choise of this base triangle allows for an indefinite repetition to form patterns of different scales of triangles, whilst the further division of this into different size sections allows for a visual randomness and improves the flow of movement. Reflectego final9.jpg On the course of relation between the physical and virtual world, represented by the user and the Reflectego, the myth of Narcissus and Echo is projected. In this myth both personas are doomed: Narcissus to fall in love with his unreachable reflection, and Echo to be unable to speak independently but can only repeat what is said to her. The parallel in interaction is drawn by the fact that Narcissus' and the user's behaviour is motivated by the search of one's own mirror image, when that of Echo and the Reflectego are driven by distance. In this scenario a complex dance arises in which a conversation between object and user needs to be established, whilst the the communication of both is actuated by different senses.



With the support of the Culture Programme of the EU.
EU flag.jpgMETA logo.jpg