Difference between revisions of "project04:Frontpage"
Line 1: | Line 1: | ||
"The most important question is WHY? all the answers belong to WHAT? and every real interest pertains to HOW?"(Frederick Castle) | "The most important question is WHY? all the answers belong to WHAT? and every real interest pertains to HOW?"(Frederick Castle) | ||
<h1>Idea 1 'Who's in Charge?'</h1> | <h1>Idea 1 'Who's in Charge?'</h1> | ||
+ | - interactivity among users, and between users and environment | ||
+ | - each outcome different | ||
+ | - it becomes a happening for the other visitors of the exhibition | ||
+ | - we can set clear rules | ||
+ | - it is a game | ||
+ | - users create their own environment | ||
+ | - it is a reflection on society - how society works | ||
+ | - a question of control; related to greed | ||
+ | - people as swarm | ||
<h2>Why?</h2> | <h2>Why?</h2> | ||
Line 21: | Line 30: | ||
-References/Analogies- <b>Everybody Makes Proposals Before Tomorrow </b> | -References/Analogies- <b>Everybody Makes Proposals Before Tomorrow </b> | ||
+ | |||
<h1>Idea 2 'The non-verbal Message'</h1> | <h1>Idea 2 'The non-verbal Message'</h1> | ||
+ | - messages - sending messages through the environment | ||
+ | - the recipient can enhance/alter/destroy or give a different answer to the message. The environment thus changes | ||
+ | - communication between users | ||
+ | - communication between users and environment | ||
+ | - how to make it architecture? | ||
+ | - non-verbal communication as extension of the person | ||
<h2>Why?</h2> | <h2>Why?</h2> |
Revision as of 02:03, 18 March 2014
"The most important question is WHY? all the answers belong to WHAT? and every real interest pertains to HOW?"(Frederick Castle)
Contents |
Idea 1 'Who's in Charge?'
- interactivity among users, and between users and environment - each outcome different - it becomes a happening for the other visitors of the exhibition - we can set clear rules - it is a game - users create their own environment - it is a reflection on society - how society works - a question of control; related to greed - people as swarm
Why?
Text By Jacqueline
-Diagrams-By Oana
-Reference/Analogies-
How?
Text text text
-Diagrams-
-References/Analogies-
What?
Text text text
-Diagrams-
-References/Analogies- Everybody Makes Proposals Before Tomorrow
Idea 2 'The non-verbal Message'
- messages - sending messages through the environment - the recipient can enhance/alter/destroy or give a different answer to the message. The environment thus changes - communication between users - communication between users and environment - how to make it architecture? - non-verbal communication as extension of the person
Why?
Text By Jacqueline
-Diagrams-By Oana
-References/Analogies-
How?
Text text text
-Diagrams-
-References/Analogies-
What?
Text text text
-Diagrams-
-References/Analogies-Everybody Makes Proposals Before Tomorrow