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"The most important question is WHY? all the answers belong to WHAT? and every real interest pertains to HOW?"(Frederick Castle)

Contents

Idea 1 'Who's in Charge?'

- interactivity among users, and between users and environment - each outcome different - it becomes a happening for the other visitors of the exhibition - we can set clear rules - it is a game - users create their own environment - it is a reflection on society - how society works - a question of control; related to greed - people as swarm

Why?

Text By Jacqueline

Distribution01.jpgDistribution02.jpgDistribution03.jpg

-Reference/Analogies-

How?

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What?

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-References/Analogies- Everybody Makes Proposals Before Tomorrow

Idea 2 'The non-verbal Message'

- messages - sending messages through the environment - the recipient can enhance/alter/destroy or give a different answer to the message. The environment thus changes - communication between users - communication between users and environment - how to make it architecture? - non-verbal communication as extension of the person

Why?

Text By Jacqueline

-Diagrams-By Oana

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How?

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DiagramHOW 2.jpg

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What?

Text text text

-Diagrams-

-References/Analogies-Everybody Makes Proposals Before Tomorrow