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Revision as of 09:40, 27 June 2014
Robot environment for people
CONCEPT:
'WHY'
'HOW'
RoboZoo: a dictionary of interaction - spatial sketches
RoboZoo aims to define different kind movements. We building small prototypes based on simple rules to explore and define vocabulary of interaction. We want to discover the spatial and technological qualities.
'PROTOTYPE':
'FUTURE DEVELOPMENTS'
Proposed future development includes the communication of robots amongst themselves; sharing information with the inclusion of a learning system can lead to a robotic swarm that is aware of the amount and type of interactions and could change behaviour accordingly. The proposed behaviour would be altered in a way that the result of any interaction is decided by a system of chance rather than a rigid 'if a, then b' logic. For example: if the prototype is approached from the front more often, the chance of it backing away becomes higher. Levels of agitation (approach from multiple sides), jealousy (no interactions happening while others get all the attention) an fatigue (a lot of interactions within a short timeframe) can be read through the embedded led-strips through a continuous range of colors, i.e. a robot giving of red light will be more likely to angrily storm away when you approach it from multiple sides.