Difference between revisions of "project01:CASE STUDIES"

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== Robot environment for people==
 
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[[project01:Frontpage |'''MAIN''']]
 
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[[project01:PRESENTATION|'''PRESENTATION''']]
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[[project01:CONCEPT|'''CONCEPT/ why+how''']]
 
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== '''CASE STUDIES: ''' ==
 
== '''CASE STUDIES: ''' ==
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1. Performative Ecologies
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<html>
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<iframe src="//player.vimeo.com/video/3337399" width="850" height="480" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/3337399">Performative Ecologies, Ruairi Glynn</a> from <a href="http://vimeo.com/user1321824">Ruairi Glynn</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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‘Performative Ecologies’ creates an interaction between a series of dancing robots and visitors. Rather than being pre-choreographed, these robots are able to learn how best to attract and maintain visitors’ attention by reading the visitors’ gestures. As the robots gain experience, they can also share their knowledge with each other, dancing to each other and negotiating future performances collaboratively.
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Reflection: The key part of this interaction is the learning process of these robots, which is achieved by a genetic algorithm. Designers tried to add a kind of artificial intelligence to the dancing robots. But from our perspective, this is still not a true intelligence because the performance of the robots is inevitably constrained by the inner coding which is already choreographed. As a result, visitors could probably foresee the reaction of robots after playing with them several times.
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2. Constellaction and Light Interventions
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<html>
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<iframe src="//player.vimeo.com/video/76479685" width="850" height="480" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/76479685">CONSTELLACTION</a> from <a href="http://vimeo.com/pangenerator">◥ panGenerator</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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{{#slideshow:
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  <div>[[File:Light Interventions1.jpg| 850px]]</div>
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  <div>[[File:Light Interventions2.jpg| 850px]]</div>
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  <div>[[File:Light Interventions3.jpg| 850px]]</div>
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  <div>[[File:Light Interventions4.jpg| 850px]]</div>
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  <div>[[File:Light Interventions5.jpg| 850px]]</div>
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  <div>[[File:Light Interventions6.jpg| 850px]]</div>
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  <div>[[File:Light Interventions7.jpg| 850px]]</div>
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  <div>[[File:Light Interventions8.jpg| 850px]]</div>
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  <div>[[File:Light Interventions9.jpg| 850px]]</div>
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  |id=bar2 sequence=forward transition=fade refresh=2000
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  }}
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[[File:Light Interventions1.jpg|280px]][[File:Light Interventions2.jpg|280px]][[File:Light Interventions3.jpg|280px]]
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[[File:Light Interventions4.jpg|280px]][[File:Light Interventions5.jpg|280px]][[File:Light Interventions6.jpg|280px]]
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[[File:Light Interventions7.jpg|280px]][[File:Light Interventions8.jpg|280px]][[File:Light Interventions9.jpg|280px]]
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http://www.arch2o.com/light-interventions-luzinterruptus/#prettyPhoto
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Both ‘Constellaction’ and ‘Light Interventions’ are constituted by groups of very simple units with light. In the former project, people are allowed to compose these pyramid-units in any way they want and create complicated and strong results. In the latter project, these units are placed ‘randomly’ in anonymous or unnoticed places in city to highlight these places. It is a kind of reminder and redevelopment of these unnoticed spaces without building a true thing there.
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Reflection: In our opinion, this kind of ‘bottom-up’ design provides more space to people to interact with the products. In the process of interaction, players are designers at the same time. But in these two projects, the variety of performance of these units seems too less.
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3.Worms, Waves, and Robots: The Worm Turns… and Runs
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<html>
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<iframe src="//player.vimeo.com/video/67677015" width="850" height="480" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/67677015">Worms, Waves, and Robots: The Worm Turns… and Runs</a> from <a href="http://vimeo.com/biorobotics">CWRU Biorobotics Lab</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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We have developed several innovative designs for a new kind of robot that uses peristalsis, the method of locomotion used by earthworms. Unlike previous wormlike robots, our concept uses a continuously deformable outer mesh that interpolates the body position between discrete actuators. In this video we summarize our progress with this soft hyper-redundant robot.
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4.Biologically Inspired Unmanned Ground Vehicles
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<html>
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<iframe src="//player.vimeo.com/video/61209791" width="850" height="480" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/61209791">Biologically Inspired Unmanned Ground Vehicles</a> from <a href="http://vimeo.com/biorobotics">CWRU Biorobotics Lab</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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5.Living Timeline
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<html>
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<iframe src="//player.vimeo.com/video/54460729" width="850" height="480" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/54460729">Living Timeline</a> from <a href="http://vimeo.com/squidsoup">squidsoup</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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6.Pest Control II : INFESTATION
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<html>
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<iframe src="//player.vimeo.com/video/54113595" width="850" height="480" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/54113595">Pest Control II : INFESTATION</a> from <a href="http://vimeo.com/squidsoup">squidsoup</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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----
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With the support of the Culture Programme of the EU.<br>
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[[File:EU_flag.jpg|420px]][[File:META_logo.jpg|420px]]

Latest revision as of 12:08, 23 March 2016

Robot environment for people

Installation1.jpg

CASE STUDIES:

1. Performative Ecologies

Performative Ecologies, Ruairi Glynn from Ruairi Glynn on Vimeo.

‘Performative Ecologies’ creates an interaction between a series of dancing robots and visitors. Rather than being pre-choreographed, these robots are able to learn how best to attract and maintain visitors’ attention by reading the visitors’ gestures. As the robots gain experience, they can also share their knowledge with each other, dancing to each other and negotiating future performances collaboratively. Reflection: The key part of this interaction is the learning process of these robots, which is achieved by a genetic algorithm. Designers tried to add a kind of artificial intelligence to the dancing robots. But from our perspective, this is still not a true intelligence because the performance of the robots is inevitably constrained by the inner coding which is already choreographed. As a result, visitors could probably foresee the reaction of robots after playing with them several times.


2. Constellaction and Light Interventions

CONSTELLACTION from ◥ panGenerator on Vimeo.


Light Interventions1.jpg
Light Interventions2.jpg
Light Interventions3.jpg
Light Interventions4.jpg
Light Interventions5.jpg
Light Interventions6.jpg
Light Interventions7.jpg
Light Interventions8.jpg
Light Interventions9.jpg

Light Interventions1.jpgLight Interventions2.jpgLight Interventions3.jpg Light Interventions4.jpgLight Interventions5.jpgLight Interventions6.jpg Light Interventions7.jpgLight Interventions8.jpgLight Interventions9.jpg

http://www.arch2o.com/light-interventions-luzinterruptus/#prettyPhoto

Both ‘Constellaction’ and ‘Light Interventions’ are constituted by groups of very simple units with light. In the former project, people are allowed to compose these pyramid-units in any way they want and create complicated and strong results. In the latter project, these units are placed ‘randomly’ in anonymous or unnoticed places in city to highlight these places. It is a kind of reminder and redevelopment of these unnoticed spaces without building a true thing there. Reflection: In our opinion, this kind of ‘bottom-up’ design provides more space to people to interact with the products. In the process of interaction, players are designers at the same time. But in these two projects, the variety of performance of these units seems too less.


3.Worms, Waves, and Robots: The Worm Turns… and Runs

Worms, Waves, and Robots: The Worm Turns… and Runs from CWRU Biorobotics Lab on Vimeo.

We have developed several innovative designs for a new kind of robot that uses peristalsis, the method of locomotion used by earthworms. Unlike previous wormlike robots, our concept uses a continuously deformable outer mesh that interpolates the body position between discrete actuators. In this video we summarize our progress with this soft hyper-redundant robot.


4.Biologically Inspired Unmanned Ground Vehicles

Biologically Inspired Unmanned Ground Vehicles from CWRU Biorobotics Lab on Vimeo.


5.Living Timeline

Living Timeline from squidsoup on Vimeo.


6.Pest Control II : INFESTATION

Pest Control II : INFESTATION from squidsoup on Vimeo.


With the support of the Culture Programme of the EU.
EU flag.jpgMETA logo.jpg